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George Hunchback
George Hunchback

Sound Systems: Design And Optimization: Modern ... [CRACKED]


In this guide to sound reinforcement alignment and design, Bob McCarthy shares his expert knowledge and effective methodology from years of teaching audio professionals. Written in a clear and easy-to-read style and illustrated with color diagrams and screenshots throughout, McCarthy's unique guide gives you all the newest techniques to ensure perfect sound reinforcement and fulfill design needs. Outlining how sound is spread over a listening area, looking at the physics of speaker interaction, methods of alignment including mic placement, equalization, speaker placement and acoustic treatment, and now including case studies offering real world examples to fully explore different principals discussed, this book provides the definitive guide to sound reinforcement design and optimization.




Sound Systems: Design and Optimization: Modern ...



As the only book devoted exclusively to modern tools and techniques in this emerging field, Sound Systems: Design and Optimization provides the specialized guidance needed to perfect your design skills.


Third edition of "Sound Systems: Design and Optimization" by Bob McCarthy, which most of us have lovingly come to call the "green bible", has arrived!Little did I know that a single email 1 year and 8 months ago, would mark the beginning of a marvelous journey during which I was honored to provide ongoing aid and support to Bob in refining and expanding upon what's considered the guide on sound system design.


In this greatly expanded new edition, you'll find clearer explanations, a more streamlined organization, increased coverage of current technologies and comprehensive case studies of the author's award-winning work in the field. As the only book devoted exclusively to modern tools and techniques in this emerging field, Sound Systems: Design and Optimization provides the specialized guidance needed to perfect your design skills.


Abstract:Loudspeaker signal processing is making the transition from traditional analog designs to digital processing. This is being driven by the availability of digital content, the desire to have wireless products, and the promise of improved sound through digital signal processing. We cover the main concepts behind digital audio processing for loudspeakers. We use a hands-on approach and interactively build up the signal chain using graphical tools. We discuss crossovers, equalizers, limiters, and perceptual loudness controls. Key concepts are reinforced through examples and real-time demos. The session is aimed at the practicing audio engineer and we go easy on math and theory. Instead of writing code we leverage modern design tools and you will leave ready to design your own processing chain.


Abstract:Theater sound designers can face architectural and aesthetic concerns within a given facility, audio content that ranges from dialog heavy drama to rocking reviews and a blend of live and recorded elements. Seasoned veterans of theatrical sound design will share their experience.


Abstract:Most every theatrical production starts from scratch for its sound design, an experimental progress developed and honed during pre-production and rehearsal. Sonic elements, textures and effects are hand-crafted throughout the process. Our presenters discuss their process working across development in DAWs and translation to the stage, including modern tools like plug-ins that can provide a time-saving predictive bridge between pre-production and a realized design.


Abstract:Overview of some of the engineering problems and challenges in developing a 3D audio solution suitable for widespread use in virtual reality and ordinary gaming and some of the impacts on mixing workflows.In the realm of game audio, the race to make interactive and adaptive audio implementation accessible to the entire game development team is on. Developers of game engines and audio middleware solutions are making their products more accessible to wider markets by including more tools and UI improvements for absolute beginners and audio professionals alike. Sally Kellaway will discuss the current challenges this movement poses to game audio professionals, and, using FMOD Studio as a lens, illustrate the value in extending a sound design skill base to take command of this element of the audio pipeline. Sound implementation will be explored for the potential it holds, focussing on the value of new tools and workflows that are on offer to sound designers and project teams. This discussion will enable sound designers to argue the value of upgrading and taking ownership of the audio pipeline to include advanced implementation tools.


Abstract:House sound reinforcement for live broadcast has its own set of unique requirements where one of the primary goals is that it must not interfere with the audio for broadcast. Duncan Edwards is the in-studio sound consultant for NBC and along with his staff will discuss the primary considerations, subtleties and design for presenting live performances to a television studio audience.


Prerequisite: ECE 240L. Corequisite: ECE 370. Introduction to the practical aspects of waveguiding systems: stripline, microstrip and coaxial transmission lines; and rectangular waveguides. Introduction to basic microwave measurements and techniques: impedance matching, network analyzers, antenna impedance and pattern measurements, and computer-controlled instrumentation. Culminating in a design project. One 3-hour lab per week.


Prerequisites: ECE 450, 460. Recommended Corequisite: ECE 561L. Basic principles of the analysis and design of modern digital communication systems. Topics include baseband transmission, bandpass modulation and demodulation techniques, link budget analysis, optimum receiver design, and performance of digital communication systems in the presence of noise.


Prerequisite: Instructor consent. Frequency and time domain approximations, introduction to active circuits, modern design of active filters of computerized techniques in active network design, with emphasis on signal processing.


EE 222 Fundamentals of Audio Engineering (3, Fa) Introduction to basic audio engineering principles and techniques, with emphasis on practical sound-system analysis and design. Sound measurements, microphones, amplifiers, loudspeakers, and system integration.


EE 452L Game Hardware Architectures (3, Fa) Architectural principles underlying modern game console hardware design; introduction to the programming techniques, optimization strategies, and hardware insights to create powerful games. Prerequisite: EE 352L.


EE 578 Reflector Antennas (3) Introduction to the analytical and numerical techniques used in the analysis and design of modern reflector antenna systems, including physical optics, asymptotic techniques, shaping and feeds. Prerequisite: EE 470.


N2 - Embedded systems have become an integral part of our life in the last few years in multifarious ways, be it in mobile phones, portable audio players, smart watches or even cars. Most embedded systems fall under the category of consumer electronics, such as televisions, mobile devices, and wearable electronics. With several players competing in this market, manufacturers of embedded systems continue to add more functionality to these devices to make them more user-friendly, and often equip them with a very high resolution display and graphics support, and better computing and Internet capabilities. Unfortunately, they are often constrained by tight power/energy budgets, since battery capacity does not improve at the same rate as computing power. While there is clearly much progress to be made in harnessing all the possibilities of embedded systems, limitations in battery capacities, thermal constraints and power/energy budgets surely hinder this progress. Although technology scaling has traditionally addressed both the power minimization and high-performance requirements, with Moore's law nearing its limits, the development of energy-efficient system designs has become critically important. Thus, to be able to continue to provide new and improved features in embedded systems, design-time and run-time power management and minimization holds the key. As a consequence, power optimization has become one of the most defining aspects of designing modern embedded systems. To design such high-performance and energy-efficient embedded systems, it is extremely important to address two basic issues: (1) accurate estimation of power consumption of all system components during early design stages and (2) deriving power optimization solutions that do not negatively impact system performance. In this thesis, we aim to address these two issues for one of the most important components in modern embedded systems: DRAM memories. Towards this, we propose a high-precision DRAM power model (DRAMPower) and a set of performance-neutral DRAM power-down strategies. DRAMPower is a high-level DRAM power model that performs high-precision modeling of the power consumption of different DRAM operations, state transitions and power-saving modes at the cycle-accurate level. To further improve the accuracy of DRAMPower's power/energy estimates, we derive better than worst-case and realistic measures for the JEDEC current metrics instead of vendor provided worst-case measures from device datasheets.Towards this, we modify a SPICE-based circuit-level DRAM architecture and power model and derive better than worst-case current measures under nominal operating conditions applicable to a majority of DRAM devices (>97%) with any given configuration (capacity, data width and frequency). Besides these better than worst-case current measures, we also propose a generic post-manufacturing power and performance characterization methodology for DRAMs that can help identify the realistic current estimates and optimized set of timing measures for a given DRAM device, thereby further improving the accuracy of the power and energy estimates for that particular DRAM device. To optimize DRAM power consumption, we propose a set of performance-neutral DRAM power-down strategies coupled with a power management policy that for any given use-case (access granularity, page policy and memory type) achieves significant power savings without impacting its worst-case performance (bandwidth and latency) guarantees. We verify the pessimism in DRAM currents and four critical DRAM timing parameters as provided in the datasheets, by experimentally evaluating 48 DDR3 devices of the same configuration. We further derive optimal set of timings using the performance characterization algorithm, at which the DRAM can operate successfully under worst-case run-time conditions, without increasing its energy consumption. We observed up to of 33.3% and 25.9% reduction in DRAM read and write latencies and 17.7% and 15.4% improvement in energy efficiency. We validate DRAMPower model against a circuit-level DRAM power model and verify it against real power measurements from hardware for different DRAM operations. We observed between 1-8% difference in power estimates, with an average of 97% accuracy. We also evaluated the power-management policy and power-down strategies and observed significant energy savings (close to theoretical optimal) at very marginal average-case performance penalty without impacting any of the original latency and bandwidth guarantees. 041b061a72


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